March 2011 : Saturday
Mar 2011 : Saturday
HDR Tip #6 – Don’t HDR People
The week of HDR Tips continues with Tip #6: Don’t HDR People.
I still see this all the time… I used to do it back in the day too, so I’m as guilty as the next. It can be a cool effect, but, for the most part, it just makes people look dirty. And not the good kind of dirty.
It’s also a big problem with some of these HDR videos, no? There are a few of these floating around out there… and people always look really really really strange in HDR video, and I don’t really like anything I’ve seen yet in that department. Anyway, this is not about video… it’s about photos… and try to avoid the HDR temptation when it comes to people.
Ron Martinsen’s New Tutorial
Ron is a friend of the blog here, and he’s an avid user of a lot of the little things we sell. He just put up a new free tutorial that has a nifty trick, and made mention of the special Textures package that we sell. See his new tutorial here.
Daily Photo – On Golden Borg
If I had stayed a little longer in this area, I’m sure I would have been assimilated too!
Not only were all the little buildings perfectly modeled, but the insides of the buildings had little lights. Every few minutes, they would flicker and change, and the lights in the overall room would dim.
So here’s a good idea if you go to Shanghai or Beijing, or any of these Asian megacities that have city-planning museums. These huge models are great for scouting sunset shots from a nice perspective. I usually use Google Earth, but taking photos of downtown areas require some thought about the altitude of the shot. So, for example, you don’t want to go to the tallest building in a city to take the photo, because you actually want the tallest building to be in the photo. So that means you need to find a nearby building that is “high enough” that still has a good angle towards the big building. Also, preferably, you’d like that second building to be east of the big building so there is nice light at sunset. Well, there’s a lot of things to think about, and these models are a perfect playground for perspectives.